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IEEE Transactions on Antennas and Propagation
Volume 47 Number 4, April 1999
Table of Contents for this issue
Complete paper in PDF format
Monte Carlo Simulations of Wave Scattering from Lossy Dielectric Random Rough Surfaces Using the Physics-Based Two-Grid Method and the Canonical-Grid Method
Qin Li, Chi Hou Chan, Member, IEEE, and Leung Tsang, Fellow, IEEE
Page 752.
Abstract:
In using the method of moments to solve
scattering by lossy dielectric surfaces, usually a single dense grid
(SDG) with 30 points per wavelength is required for accurate results. A
single coarse grid (SCG) of ten points per wavelength does not give
accurate results. However, the central processing unit (CPU) and memory
requirements of SDG are much larger than that of SCG. In a physics-based
two-grid method (PBTG) two grids are used: a dense grid and a coarse
grid. The method is based on the two observations: 1) Green's function
of the lossy dielectric is attenuative and 2) the free-space Green's
function is slowly varying on the dense grid. In this paper, the PBTG
method is combined with the banded-matrix iterative approach/canonical
grid method to solve rough surface scattering problem for both TE and TM
cases and also for near grazing incidence. We studied cases of
dielectric permittivities as high as (25 + i)
0 and incidence angle up to
85°. Salient features of
the numerical results are: 1) an SCG has poorer accuracy for TM case
than TE case; 2) PBTG-banded-matrix iterative approach/canonical grid
BMIA/CAG method speeds up CPU and preserves the accuracy; it has an
accuracy comparable to single dense grid and yet has CPU comparable to
single coarse grid; 3) PBTG-BMIA/CAG gives accurate results for
emissivity calculations and also for low grazing backscattering problems
(LGBA); and 4) the computational complexity and the memory requirements
of the present algorithm are
O(Nlog(N)) and
O(N), respectively, where
N is the number of surface
unknowns on the coarse grid.
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